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around_point.html 2.3KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <meta name="viewport" content="width=device-width,initial-scale=1.0" />
  6. <title>dc-example</title>
  7. <script src="/libs/dc-sdk/dc.min.js"></script>
  8. <link href="/libs/dc-sdk/dc.min.css" type="text/css" rel="stylesheet" />
  9. <link href="../index.css" type="text/css" rel="stylesheet" />
  10. </head>
  11. <body>
  12. <div id="viewer-container" class="viewer-container"></div>
  13. <div class="btn-box">
  14. <ul>
  15. <li><button onclick="start()">开始</button></li>
  16. <li><button onclick="stop()">结束</button></li>
  17. </ul>
  18. </div>
  19. <script>
  20. DC.config.baseUrl = '../libs/dc-sdk/resources/'
  21. let viewer = new DC.Viewer('viewer-container')
  22. let baseLayer = DC.ImageryLayerFactory.createImageryLayer(
  23. DC.ImageryType.AMAP,
  24. {
  25. style: 'img',
  26. crs: 'WGS84',
  27. }
  28. )
  29. viewer.addBaseLayer(baseLayer, {
  30. brightness: 0.1,
  31. })
  32. let layer = new DC.TilesetLayer('layer').addTo(viewer)
  33. let tileset = new DC.Tileset(
  34. '//resource.dvgis.cn/data/3dtiles/ljz/tileset.json'
  35. )
  36. let customShader = new DC.CustomShader({
  37. fragmentShaderText: `
  38. void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material) {
  39. vec4 position = czm_inverseModelView * vec4(fsInput.attributes.positionEC,1); // 位置
  40. float glowRange = 100.0; // 光环的移动范围(高度)
  41. vec4 temp = vec4(0.2, 0.5, 1.0, 1.0); // 颜色
  42. temp *= vec4(vec3(position.z / 100.0), 1.0); // 渐变
  43. // 动态光环
  44. float time = fract(czm_frameNumber / 360.0);
  45. time = abs(time - 0.5) * 2.0;
  46. float diff = step(0.005, abs( clamp(position.z / glowRange, 0.0, 1.0) - time));
  47. material.diffuse = vec3(temp.rgb + temp.rgb * (1.0 - diff)) ;
  48. }
  49. `,
  50. })
  51. tileset.setCustomShader(customShader)
  52. layer.addOverlay(tileset)
  53. viewer.flyTo(tileset)
  54. let aroundPoint = new DC.AroundPoint(
  55. viewer,
  56. '121.48914778697578,31.21498411014459',
  57. { pitch: -41, range: 2000 }
  58. )
  59. function start() {
  60. aroundPoint.start()
  61. }
  62. function stop() {
  63. aroundPoint.stop()
  64. }
  65. </script>
  66. </body>
  67. </html>