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							- import AssociativeArray from '../Core/AssociativeArray.js';
 - import Cartesian3 from '../Core/Cartesian3.js';
 - import Color from '../Core/Color.js';
 - import ColorGeometryInstanceAttribute from '../Core/ColorGeometryInstanceAttribute.js';
 - import defined from '../Core/defined.js';
 - import DistanceDisplayCondition from '../Core/DistanceDisplayCondition.js';
 - import DistanceDisplayConditionGeometryInstanceAttribute from '../Core/DistanceDisplayConditionGeometryInstanceAttribute.js';
 - import OffsetGeometryInstanceAttribute from '../Core/OffsetGeometryInstanceAttribute.js';
 - import ShowGeometryInstanceAttribute from '../Core/ShowGeometryInstanceAttribute.js';
 - import Primitive from '../Scene/Primitive.js';
 - import BoundingSphereState from './BoundingSphereState.js';
 - import ColorMaterialProperty from './ColorMaterialProperty.js';
 - import MaterialProperty from './MaterialProperty.js';
 - import Property from './Property.js';
 - 
 -     var distanceDisplayConditionScratch = new DistanceDisplayCondition();
 -     var defaultDistanceDisplayCondition = new DistanceDisplayCondition();
 -     var defaultOffset = Cartesian3.ZERO;
 -     var offsetScratch = new Cartesian3();
 - 
 -     function Batch(primitives, appearanceType, materialProperty, depthFailAppearanceType, depthFailMaterialProperty, closed, shadows) {
 -         this.primitives = primitives;
 -         this.appearanceType = appearanceType;
 -         this.materialProperty = materialProperty;
 -         this.depthFailAppearanceType = depthFailAppearanceType;
 -         this.depthFailMaterialProperty = depthFailMaterialProperty;
 -         this.closed = closed;
 -         this.shadows = shadows;
 -         this.updaters = new AssociativeArray();
 -         this.createPrimitive = true;
 -         this.primitive = undefined;
 -         this.oldPrimitive = undefined;
 -         this.geometry = new AssociativeArray();
 -         this.material = undefined;
 -         this.depthFailMaterial = undefined;
 -         this.updatersWithAttributes = new AssociativeArray();
 -         this.attributes = new AssociativeArray();
 -         this.invalidated = false;
 -         this.removeMaterialSubscription = materialProperty.definitionChanged.addEventListener(Batch.prototype.onMaterialChanged, this);
 -         this.subscriptions = new AssociativeArray();
 -         this.showsUpdated = new AssociativeArray();
 -     }
 - 
 -     Batch.prototype.onMaterialChanged = function() {
 -         this.invalidated = true;
 -     };
 - 
 -     Batch.prototype.isMaterial = function(updater) {
 -         var material = this.materialProperty;
 -         var updaterMaterial = updater.fillMaterialProperty;
 -         var depthFailMaterial = this.depthFailMaterialProperty;
 -         var updaterDepthFailMaterial = updater.depthFailMaterialProperty;
 - 
 -         if (updaterMaterial === material && updaterDepthFailMaterial === depthFailMaterial) {
 -             return true;
 -         }
 -         var equals = defined(material) && material.equals(updaterMaterial);
 -         equals = ((!defined(depthFailMaterial) && !defined(updaterDepthFailMaterial)) || (defined(depthFailMaterial) && depthFailMaterial.equals(updaterDepthFailMaterial))) && equals;
 -         return equals;
 -     };
 - 
 -     Batch.prototype.add = function(time, updater) {
 -         var id = updater.id;
 -         this.updaters.set(id, updater);
 -         this.geometry.set(id, updater.createFillGeometryInstance(time));
 -         if (!updater.hasConstantFill || !updater.fillMaterialProperty.isConstant || !Property.isConstant(updater.distanceDisplayConditionProperty)  || !Property.isConstant(updater.terrainOffsetProperty)) {
 -             this.updatersWithAttributes.set(id, updater);
 -         } else {
 -             var that = this;
 -             this.subscriptions.set(id, updater.entity.definitionChanged.addEventListener(function(entity, propertyName, newValue, oldValue) {
 -                 if (propertyName === 'isShowing') {
 -                     that.showsUpdated.set(updater.id, updater);
 -                 }
 -             }));
 -         }
 -         this.createPrimitive = true;
 -     };
 - 
 -     Batch.prototype.remove = function(updater) {
 -         var id = updater.id;
 -         this.createPrimitive = this.geometry.remove(id) || this.createPrimitive;
 -         if (this.updaters.remove(id)) {
 -             this.updatersWithAttributes.remove(id);
 -             var unsubscribe = this.subscriptions.get(id);
 -             if (defined(unsubscribe)) {
 -                 unsubscribe();
 -                 this.subscriptions.remove(id);
 -                 this.showsUpdated.remove(id);
 -             }
 -             return true;
 -         }
 -         return false;
 -     };
 - 
 -     var colorScratch = new Color();
 - 
 -     Batch.prototype.update = function(time) {
 -         var isUpdated = true;
 -         var primitive = this.primitive;
 -         var primitives = this.primitives;
 -         var geometries = this.geometry.values;
 -         var i;
 - 
 -         if (this.createPrimitive) {
 -             var geometriesLength = geometries.length;
 -             if (geometriesLength > 0) {
 -                 if (defined(primitive)) {
 -                     if (!defined(this.oldPrimitive)) {
 -                         this.oldPrimitive = primitive;
 -                     } else {
 -                         primitives.remove(primitive);
 -                     }
 -                 }
 - 
 -                 this.material = MaterialProperty.getValue(time, this.materialProperty, this.material);
 - 
 -                 var depthFailAppearance;
 -                 if (defined(this.depthFailMaterialProperty)) {
 -                     this.depthFailMaterial = MaterialProperty.getValue(time, this.depthFailMaterialProperty, this.depthFailMaterial);
 -                     depthFailAppearance = new this.depthFailAppearanceType({
 -                         material : this.depthFailMaterial,
 -                         translucent : this.depthFailMaterial.isTranslucent(),
 -                         closed : this.closed
 -                     });
 -                 }
 - 
 -                 primitive = new Primitive({
 -                     show : false,
 -                     asynchronous : true,
 -                     geometryInstances : geometries,
 -                     appearance : new this.appearanceType({
 -                         material : this.material,
 -                         translucent : this.material.isTranslucent(),
 -                         closed : this.closed
 -                     }),
 -                     depthFailAppearance : depthFailAppearance,
 -                     shadows : this.shadows
 -                 });
 - 
 -                 primitives.add(primitive);
 -                 isUpdated = false;
 -             } else {
 -                 if (defined(primitive)) {
 -                     primitives.remove(primitive);
 -                     primitive = undefined;
 -                 }
 -                 var oldPrimitive = this.oldPrimitive;
 -                 if (defined(oldPrimitive)) {
 -                     primitives.remove(oldPrimitive);
 -                     this.oldPrimitive = undefined;
 -                 }
 -             }
 - 
 -             this.attributes.removeAll();
 -             this.primitive = primitive;
 -             this.createPrimitive = false;
 -         } else if (defined(primitive) && primitive.ready) {
 -             primitive.show = true;
 -             if (defined(this.oldPrimitive)) {
 -                 primitives.remove(this.oldPrimitive);
 -                 this.oldPrimitive = undefined;
 -             }
 - 
 -             this.material = MaterialProperty.getValue(time, this.materialProperty, this.material);
 -             this.primitive.appearance.material = this.material;
 - 
 -             if (defined(this.depthFailAppearanceType) && !(this.depthFailMaterialProperty instanceof ColorMaterialProperty)) {
 -                 this.depthFailMaterial = MaterialProperty.getValue(time, this.depthFailMaterialProperty, this.depthFailMaterial);
 -                 this.primitive.depthFailAppearance.material = this.depthFailMaterial;
 -             }
 - 
 -             var updatersWithAttributes = this.updatersWithAttributes.values;
 -             var length = updatersWithAttributes.length;
 -             for (i = 0; i < length; i++) {
 -                 var updater = updatersWithAttributes[i];
 -                 var entity = updater.entity;
 -                 var instance = this.geometry.get(updater.id);
 - 
 -                 var attributes = this.attributes.get(instance.id.id);
 -                 if (!defined(attributes)) {
 -                     attributes = primitive.getGeometryInstanceAttributes(instance.id);
 -                     this.attributes.set(instance.id.id, attributes);
 -                 }
 - 
 -                 if (defined(this.depthFailAppearanceType) && this.depthFailMaterialProperty instanceof ColorMaterialProperty && !updater.depthFailMaterialProperty.isConstant) {
 -                     var depthFailColorProperty = updater.depthFailMaterialProperty.color;
 -                     var depthFailColor = Property.getValueOrDefault(depthFailColorProperty, time, Color.WHITE, colorScratch);
 -                     if (!Color.equals(attributes._lastDepthFailColor, depthFailColor)) {
 -                         attributes._lastDepthFailColor = Color.clone(depthFailColor, attributes._lastDepthFailColor);
 -                         attributes.depthFailColor = ColorGeometryInstanceAttribute.toValue(depthFailColor, attributes.depthFailColor);
 -                     }
 -                 }
 - 
 -                 var show = entity.isShowing && (updater.hasConstantFill || updater.isFilled(time));
 -                 var currentShow = attributes.show[0] === 1;
 -                 if (show !== currentShow) {
 -                     attributes.show = ShowGeometryInstanceAttribute.toValue(show, attributes.show);
 -                 }
 - 
 -                 var distanceDisplayConditionProperty = updater.distanceDisplayConditionProperty;
 -                 if (!Property.isConstant(distanceDisplayConditionProperty)) {
 -                     var distanceDisplayCondition = Property.getValueOrDefault(distanceDisplayConditionProperty, time, defaultDistanceDisplayCondition, distanceDisplayConditionScratch);
 -                     if (!DistanceDisplayCondition.equals(distanceDisplayCondition, attributes._lastDistanceDisplayCondition)) {
 -                         attributes._lastDistanceDisplayCondition = DistanceDisplayCondition.clone(distanceDisplayCondition, attributes._lastDistanceDisplayCondition);
 -                         attributes.distanceDisplayCondition = DistanceDisplayConditionGeometryInstanceAttribute.toValue(distanceDisplayCondition, attributes.distanceDisplayCondition);
 -                     }
 -                 }
 - 
 -                 var offsetProperty = updater.terrainOffsetProperty;
 -                 if (!Property.isConstant(offsetProperty)) {
 -                     var offset = Property.getValueOrDefault(offsetProperty, time, defaultOffset, offsetScratch);
 -                     if (!Cartesian3.equals(offset, attributes._lastOffset)) {
 -                         attributes._lastOffset = Cartesian3.clone(offset, attributes._lastOffset);
 -                         attributes.offset = OffsetGeometryInstanceAttribute.toValue(offset, attributes.offset);
 -                     }
 -                 }
 -             }
 - 
 -             this.updateShows(primitive);
 -         } else if (defined(primitive) && !primitive.ready) {
 -             isUpdated = false;
 -         }
 -         return isUpdated;
 -     };
 - 
 -     Batch.prototype.updateShows = function(primitive) {
 -         var showsUpdated = this.showsUpdated.values;
 -         var length = showsUpdated.length;
 -         for (var i = 0; i < length; i++) {
 -             var updater = showsUpdated[i];
 -             var entity = updater.entity;
 -             var instance = this.geometry.get(updater.id);
 - 
 -             var attributes = this.attributes.get(instance.id.id);
 -             if (!defined(attributes)) {
 -                 attributes = primitive.getGeometryInstanceAttributes(instance.id);
 -                 this.attributes.set(instance.id.id, attributes);
 -             }
 - 
 -             var show = entity.isShowing;
 -             var currentShow = attributes.show[0] === 1;
 -             if (show !== currentShow) {
 -                 attributes.show = ShowGeometryInstanceAttribute.toValue(show, attributes.show);
 -                 instance.attributes.show.value[0] = attributes.show[0];
 -             }
 -         }
 -         this.showsUpdated.removeAll();
 -     };
 - 
 -     Batch.prototype.contains = function(updater) {
 -         return this.updaters.contains(updater.id);
 -     };
 - 
 -     Batch.prototype.getBoundingSphere = function(updater, result) {
 -         var primitive = this.primitive;
 -         if (!primitive.ready) {
 -             return BoundingSphereState.PENDING;
 -         }
 -         var attributes = primitive.getGeometryInstanceAttributes(updater.entity);
 -         if (!defined(attributes) || !defined(attributes.boundingSphere) ||
 -             (defined(attributes.show) && attributes.show[0] === 0)) {
 -             return BoundingSphereState.FAILED;
 -         }
 -         attributes.boundingSphere.clone(result);
 -         return BoundingSphereState.DONE;
 -     };
 - 
 -     Batch.prototype.destroy = function() {
 -         var primitive = this.primitive;
 -         var primitives = this.primitives;
 -         if (defined(primitive)) {
 -             primitives.remove(primitive);
 -         }
 -         var oldPrimitive = this.oldPrimitive;
 -         if (defined(oldPrimitive)) {
 -             primitives.remove(oldPrimitive);
 -         }
 -         this.removeMaterialSubscription();
 -     };
 - 
 -     /**
 -      * @private
 -      */
 -     function StaticGeometryPerMaterialBatch(primitives, appearanceType, depthFailAppearanceType, closed, shadows) {
 -         this._items = [];
 -         this._primitives = primitives;
 -         this._appearanceType = appearanceType;
 -         this._depthFailAppearanceType = depthFailAppearanceType;
 -         this._closed = closed;
 -         this._shadows = shadows;
 -     }
 - 
 -     StaticGeometryPerMaterialBatch.prototype.add = function(time, updater) {
 -         var items = this._items;
 -         var length = items.length;
 -         for (var i = 0; i < length; i++) {
 -             var item = items[i];
 -             if (item.isMaterial(updater)) {
 -                 item.add(time, updater);
 -                 return;
 -             }
 -         }
 -         var batch = new Batch(this._primitives, this._appearanceType, updater.fillMaterialProperty, this._depthFailAppearanceType, updater.depthFailMaterialProperty, this._closed, this._shadows);
 -         batch.add(time, updater);
 -         items.push(batch);
 -     };
 - 
 -     StaticGeometryPerMaterialBatch.prototype.remove = function(updater) {
 -         var items = this._items;
 -         var length = items.length;
 -         for (var i = length - 1; i >= 0; i--) {
 -             var item = items[i];
 -             if (item.remove(updater)) {
 -                 if (item.updaters.length === 0) {
 -                     items.splice(i, 1);
 -                     item.destroy();
 -                 }
 -                 break;
 -             }
 -         }
 -     };
 - 
 -     StaticGeometryPerMaterialBatch.prototype.update = function(time) {
 -         var i;
 -         var items = this._items;
 -         var length = items.length;
 - 
 -         for (i = length - 1; i >= 0; i--) {
 -             var item = items[i];
 -             if (item.invalidated) {
 -                 items.splice(i, 1);
 -                 var updaters = item.updaters.values;
 -                 var updatersLength = updaters.length;
 -                 for (var h = 0; h < updatersLength; h++) {
 -                     this.add(time, updaters[h]);
 -                 }
 -                 item.destroy();
 -             }
 -         }
 - 
 -         var isUpdated = true;
 -         for (i = 0; i < items.length; i++) {
 -             isUpdated = items[i].update(time) && isUpdated;
 -         }
 -         return isUpdated;
 -     };
 - 
 -     StaticGeometryPerMaterialBatch.prototype.getBoundingSphere = function(updater, result) {
 -         var items = this._items;
 -         var length = items.length;
 -         for (var i = 0; i < length; i++) {
 -             var item = items[i];
 -             if (item.contains(updater)){
 -                 return item.getBoundingSphere(updater, result);
 -             }
 -         }
 -         return BoundingSphereState.FAILED;
 -     };
 - 
 -     StaticGeometryPerMaterialBatch.prototype.removeAllPrimitives = function() {
 -         var items = this._items;
 -         var length = items.length;
 -         for (var i = 0; i < length; i++) {
 -             items[i].destroy();
 -         }
 -         this._items.length = 0;
 -     };
 - export default StaticGeometryPerMaterialBatch;
 
 
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