/** * @Author: Caven * @Date: 2020-08-30 17:26:34 */ import { Cesium } from '@dc-modules/namespace' import Parse from '@dc-modules/parse/Parse' import { Transform } from '@dc-modules/transform' import { PlotUtil } from '@dc-modules/utils' import AttackArrowGraphics from './AttackArrowGraphics' class TailedAttackArrowGraphics extends AttackArrowGraphics { constructor(options) { super(options) this.headHeightFactor = 0.18 this.headWidthFactor = 0.3 this.neckHeightFactor = 0.85 this.neckWidthFactor = 0.15 this.tailWidthFactor = 0.1 this.headTailFactor = 0.8 this.swallowTailFactor = 1 } _createHierarchy() { let pnts = Parse.parsePolygonCoordToArray( Transform.transformCartesianArrayToWGS84Array(this._positions) )[0] let tailLeft = pnts[0] let tailRight = pnts[1] if (PlotUtil.isClockWise(pnts[0], pnts[1], pnts[2])) { tailLeft = pnts[1] tailRight = pnts[0] } let midTail = PlotUtil.mid(tailLeft, tailRight) let bonePnts = [midTail].concat(pnts.slice(2)) let headPnts = this._getArrowHeadPoints(bonePnts, tailLeft, tailRight) let neckLeft = headPnts[0] let neckRight = headPnts[4] let tailWidth = PlotUtil.distance(tailLeft, tailRight) let allLen = PlotUtil.getBaseLength(bonePnts) let len = allLen * this.tailWidthFactor * this.swallowTailFactor let swallowTailPnt = PlotUtil.getThirdPoint( bonePnts[1], bonePnts[0], 0, len, true ) let factor = tailWidth / allLen let bodyPnts = this._getArrowBodyPoints( bonePnts, neckLeft, neckRight, factor ) let count = bodyPnts.length let leftPnts = [tailLeft].concat(bodyPnts.slice(0, count / 2)) leftPnts.push(neckLeft) let rightPnts = [tailRight].concat(bodyPnts.slice(count / 2, count)) rightPnts.push(neckRight) leftPnts = PlotUtil.getQBSplinePoints(leftPnts) rightPnts = PlotUtil.getQBSplinePoints(rightPnts) return new Cesium.PolygonHierarchy( Transform.transformWGS84ArrayToCartesianArray( Parse.parsePositions( leftPnts.concat(headPnts, rightPnts.reverse(), [ swallowTailPnt, leftPnts[0] ]) ) ) ) } } export default TailedAttackArrowGraphics