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Merge branch 'master' of github.com:dvgis/dc-sdk

tags/3.2.0
Caven Chen 2 years ago
parent
commit
76723ff228
4 changed files with 4 additions and 4 deletions
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      README.md
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      README_zh.md
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      docs/zh/api/tile.md
  4. 1
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      src/modules/material/type/thirdpart.js

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README.md View File

<a href="https://www.npmjs.com/package/@dvgis/dc-sdk" target="_blank"> <a href="https://www.npmjs.com/package/@dvgis/dc-sdk" target="_blank">
<img src="https://img.shields.io/npm/dt/@dvgis/dc-sdk?logo=npm"/> <img src="https://img.shields.io/npm/dt/@dvgis/dc-sdk?logo=npm"/>
</a> </a>
<a href="https://resource.dvgis.cn/dc-docs/v2.x" target="_blank">
<a href="https://resource.dvgis.cn/dc-docs/zh/" target="_blank">
<img src="https://img.shields.io/badge/docs-online-yellow.svg"/> <img src="https://img.shields.io/badge/docs-online-yellow.svg"/>
</a> </a>
<a href="http://dc.dvgis.cn" target="_blank"> <a href="http://dc.dvgis.cn" target="_blank">

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README_zh.md View File

<a href="https://www.npmjs.com/package/@dvgis/dc-sdk" target="_blank"> <a href="https://www.npmjs.com/package/@dvgis/dc-sdk" target="_blank">
<img src="https://img.shields.io/npm/dt/@dvgis/dc-sdk?logo=npm"/> <img src="https://img.shields.io/npm/dt/@dvgis/dc-sdk?logo=npm"/>
</a> </a>
<a href="https://resource.dvgis.cn/dc-docs/v2.x/zh" target="_blank">
<a href="https://resource.dvgis.cn/dc-docs/zh/" target="_blank">
<img src="https://img.shields.io/badge/docs-online-yellow.svg"/> <img src="https://img.shields.io/badge/docs-online-yellow.svg"/>
</a> </a>
<a href="http://dc.dvgis.cn" target="_blank"> <a href="http://dc.dvgis.cn" target="_blank">

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docs/zh/api/tile.md View File

let terrain = DC.TerrainFactory.createUrlTerrain({ let terrain = DC.TerrainFactory.createUrlTerrain({
url: '****/***', url: '****/***',
}) })
viewer.addTerrain(terrain)
viewer.setTerrain(terrain)
``` ```


### static methods ### static methods

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src/modules/material/type/thirdpart.js View File

import czm_snoise from '../shader/thirdpart/snoise.glsl' import czm_snoise from '../shader/thirdpart/snoise.glsl'
import AsphaltMaterial from '../shader/thirdpart/AsphaltMaterial.glsl' import AsphaltMaterial from '../shader/thirdpart/AsphaltMaterial.glsl'
import BlobMaterial from '../shader/thirdpart/BlobMaterial.glsl' import BlobMaterial from '../shader/thirdpart/BlobMaterial.glsl'
import BrickMaterial from '../shader/thirdpart/BlobMaterial.glsl'
import BrickMaterial from '../shader/thirdpart/BrickMaterial.glsl'
import CementMaterial from '../shader/thirdpart/CementMaterial.glsl' import CementMaterial from '../shader/thirdpart/CementMaterial.glsl'
import ErosionMaterial from '../shader/thirdpart/ErosionMaterial.glsl' import ErosionMaterial from '../shader/thirdpart/ErosionMaterial.glsl'
import FacetMaterial from '../shader/thirdpart/FacetMaterial.glsl' import FacetMaterial from '../shader/thirdpart/FacetMaterial.glsl'

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