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                        - <!DOCTYPE html>
 - <html lang="en">
 - 
 - <head>
 -   <meta charset="utf-8">
 -   <meta name="viewport" content="width=device-width,initial-scale=1.0">
 -   <title>dc-example</title>
 -   <script src='/libs/dc-sdk/dc.min.js'></script>
 -   <link href='/libs/dc-sdk/dc.min.css' type='text/css' rel='stylesheet'>
 -   <link href='../index.css' type='text/css' rel='stylesheet'>
 - </head>
 - 
 - <body>
 - 
 - <div id="viewer-container" class="viewer-container"></div>
 - <script>
 -   let viewer = undefined
 - 
 -   function generatePosition(num,isAdd) {
 -     let list = []
 -     for (let i = 0; i < num; i++) {
 -       let lng = 121.49536592256028 + Math.random() * 0.04 * (isAdd ? 1 :-1)
 -       let lat = 31.241616722278213 + Math.random() * 0.04 * (isAdd ? 1 :-1)
 -       list.push({lng,lat})
 -     }
 -     return list
 -   }
 - 
 -   function initViewer() {
 -     viewer = new DC.Viewer('viewer-container')
 -     viewer.setOptions({
 -       globe:{
 -         baseColor:DC.Color.BLACK
 -       }
 -     })
 -     let layer_build = new DC.TilesetLayer('layer_build').addTo(viewer)
 -     let build = new DC.Tileset(
 -       '//resource.dvgis.cn/data/3dtiles/ljz/tileset.json',
 -       {skipLevels:true}
 -     )
 -     let customShader =  new DC.CustomShader({
 -       fragmentShaderText:`
 -       void fragmentMain(FragmentInput fsInput, inout czm_modelMaterial material) {
 -          vec4 position = czm_inverseModelView * vec4(fsInput.attributes.positionEC,1); // 位置
 -          float glowRange = 100.0; // 光环的移动范围(高度)
 -          vec4 temp = vec4(0.2,  0.5, 1.0, 1.0); // 颜色
 -          temp *= vec4(vec3(position.z / 100.0), 1.0);  // 渐变
 -          // 动态光环
 -          float time = fract(czm_frameNumber / 360.0);
 -          time = abs(time - 0.5) * 2.0;
 -          float diff = step(0.005, abs( clamp(position.z / glowRange, 0.0, 1.0) - time));
 -          material.diffuse = vec3(temp.rgb + temp.rgb * (1.0 - diff)) ;
 -        }
 -       `
 -     })
 -     build.setCustomShader(customShader)
 -     layer_build.addOverlay(build)
 -     let layer = new DC.PrimitiveLayer('layer').addTo(viewer)
 -     let positions = generatePosition(50,true)
 -     positions = positions.concat(generatePosition(50,))
 -     positions.forEach(item=>{
 -       let position = DC.Position.fromObject(item)
 -       let end = position.copy()
 -       end.alt = 5000 * Math.random()
 -       let line = new DC.FlowLinePrimitive([position,end],0.5)
 -       line.setStyle({
 -         speed: 6 * Math.random(),
 -         color: DC.Color.fromCssColorString("rgb(141,172,172)"),
 -         percent:0.1,
 -         gradient:0.01
 -       })
 -       layer.addOverlay(line)
 -     })
 -     viewer.flyToPosition("121.4941629,31.2091462,1859.56,0,-28.71")
 -   }
 -     DC.ready({
 -     baseUrl:'../libs/dc-sdk/resources/'
 -   }).then(initViewer)
 - </script>
 - </body>
 - </html>
 
 
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