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                        - /**
 -  * @Author: Caven
 -  * @Date: 2020-10-11 18:24:37
 -  */
 - 
 - import { Cesium } from '@dc-modules/namespace'
 - import State from '@dc-modules/state/State'
 - import Parse from '@dc-modules/parse/Parse'
 - import { Transform } from '@dc-modules/transform'
 - import Overlay from '../Overlay'
 - 
 - class WaterPrimitive extends Overlay {
 -   constructor(positions) {
 -     super()
 -     this._positions = Parse.parsePositions(positions)
 -     this._delegate = new Cesium.GroundPrimitive({
 -       geometryInstances: new Cesium.GeometryInstance({
 -         geometry: {}
 -       }),
 -       asynchronous: true
 -     })
 -     this.type = Overlay.getOverlayType('water_primitive')
 -     this._state = State.INITIALIZED
 -   }
 - 
 -   set positions(positions) {
 -     this._positions = Parse.parsePositions(positions)
 -     this._delegate.geometryInstances.geometry = Cesium.PolygonGeometry.fromPositions(
 -       {
 -         positions: Transform.transformWGS84ArrayToCartesianArray(
 -           this._positions
 -         ),
 -         height: this._style?.height,
 -         extrudedHeight: this._style?.extrudedHeight,
 -         closeTop: this._style?.closeTop,
 -         closeBottom: this._style?.closeBottom,
 -         vertexFormat: Cesium.EllipsoidSurfaceAppearance.VERTEX_FORMAT
 -       }
 -     )
 -     return this
 -   }
 - 
 -   get positions() {
 -     return this._positions
 -   }
 - 
 -   /**
 -    *
 -    * @private
 -    */
 -   _setAppearance() {
 -     if (!this._style) {
 -       return
 -     }
 -     this._delegate.appearance = new Cesium.EllipsoidSurfaceAppearance({
 -       material: Cesium.Material.fromType('Water', {
 -         baseWaterColor:
 -           this._style?.baseWaterColor || new Cesium.Color(0.2, 0.3, 0.6, 1.0),
 -         blendColor:
 -           this._style?.blendColor || new Cesium.Color(0.0, 1.0, 0.699, 1.0),
 -         specularMap: this._style?.specularMap || Cesium.Material.DefaultImageId,
 -         normalMap: this._style?.normalMap || Cesium.Material.DefaultImageId,
 -         frequency: this._style?.frequency || 1000.0,
 -         animationSpeed: this._style?.animationSpeed || 0.01,
 -         amplitude: this._style?.amplitude || 10,
 -         specularIntensity: this._style?.specularIntensity || 0.5
 -       })
 -     })
 -   }
 - 
 -   _mountedHook() {
 -     /**
 -      *  set the positions
 -      */
 -     this.positions = this._positions
 -     /**
 -      * set the appearance
 -      */
 -     !this._delegate.appearance && this._setAppearance()
 -   }
 - 
 -   /**
 -    * Sets Style
 -    * @param style
 -    * @returns {WaterPrimitive}
 -    */
 -   setStyle(style) {
 -     if (Object.keys(style).length === 0) {
 -       return this
 -     }
 -     this._style = style
 -     if (this._style?.classificationType) {
 -       this._delegate.classificationType = this._style.classificationType
 -     }
 -     this._setAppearance()
 -     return this
 -   }
 - }
 - 
 - Overlay.registerType('water_primitive')
 - 
 - export default WaterPrimitive
 
 
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